Ashline Wilde, the reincarnation of a Polynesian volcano goddess, has been tracking her six-year-old sister to Miami, Florida. A group of gods have kidnapped Ash’s sister, Rose, for her ability to create explosions so powerful that they rip through the fabric of space and time. These rifts can become gates between any parts of the world, and even to other worlds beyond. Each of the four gods controls a power relevant to one of the four seasons, hence the self-proclaimed name: The Four Seasons. The Four Seasons reveal themselves to the world as heroes, gods from legend come to save humanity from harbingers of doom. In reality, their plan is to sacrifice Ash’s newfound friends Aurora and Wes, god of the night. So, with her assortment of gods, Ash seeks to stop the Four Season’s megalomaniac scheme.
Karsten Knight’s fast paced story never lets up, transitioning rapidly from one exciting battle to the next. The storyline provides a variety of different moods, along with comedy Easter eggs scattered throughout the book. Combined with an interesting plot, all of this makes for a very entertaining read. However, I did notice that none of the characters were described in great depth. As quickly as they were introduced, they either died or simply left, so that the reader didn’t get to know the well enough to really mourn or to rejoice when they passed on. While the fast-paced plot was exciting, the reader doesn’t really get a chance to mull over what just happened before something else happens. Also, this book has some profanity and adult themes.
Overall, Embers and Echoes is a fun read for anybody who enjoys fantasy books, especially concerning ancient gods. Be sure to read the first book in the series, Wildefire. I am eagerly awaiting the next book, Afterglow.
-Phillip X., 8th grade