BPM (Bullets Per Minute) is a fast-paced, dungeon type game that has never been done before. Mixing FPS, rhythm-action, and countless types of monsters, BPM (Bullets Per Minute) is a game-changer. What’s really cool about the game is that it is all based around the music and rhythm that is playing. A player can not just run around shooting monsters and clearing levels, they must stick to the chill-rock that is playing in the background. The monsters the players will face will move and attack in a certain rhythm and motion, depending on the song that is playing. The player, must accommodate to that beat, and move and shoot along with that song.
This new type of gameplay is challenging and fun at the same time. I struggled to learn the beat at the beginning of each level, but as I played each level more and more, I eventually learned the rhythm of each song. What I really like about BPM (Bullets Per Minute) is the dedication and memorization it takes to become good at this game. A new player can not expect to beat each level first try, they must dedicate some time to each level to learn how the game works. If a new player is still struggling to learn the beats, or they do not want to spend time learning them, they can turn on auto-beat. This will allow the players to not have to worry about jumping, shooting, and moving at the right time because the game will basically do it for them. This will allow them to have total control, and allow them to run and gun killing everything in their path.
Let’s talk about abilities, weapons, and characters. BPM (Bullets Per Minute) has a massive amount of character customization and weapon choices. At the beginning of each game, the player is able to pick 5 characters, that each has certain abilities. For example, I chose the valkyrie like character, who has the ability to double-jump on each off-beat and she can dash. As I played throughout each level, I unlocked chests. In these chests were new weapons and items for me to use. For example, I found a shotgun and healing potions on my first level. These items can help you when you fight the bosses at the end of each level.
There was only one problem I ran into when I played BPM (Bullets Per Minute). The first problem was that there was no tutorial in the game. For the first five games or so, I was running around shooting enemies and then dying. I had no idea what the rhythm or music was for, and that was somewhat confusing. But, that could be because the game has not been released yet and the tutorial will be added.
Overall, I found BPM (Bullets Per Minute) to be a super satisfying and enjoyable game. I really liked the new rhythm-based gameplay. I think it’s a brand new idea, and it’s really fun to play around with. I can not wait to see what is gonna be added to BPM (Bullets Per Minute). I would rate the game a solid nine out of ten.