Out of Line is an exciting new adventure game releasing June 23rd. This hand-drawn game is filled with difficult puzzles and missions that players must complete. The story of Out of Line is simple. Players play as the adventurous character known as San, as he tries to escape a run down factory that once was his home. Escaping the factory is difficult, and players need to solve multi-step problems in order to progress. There were some outstanding aspects to Out of Line that really made the game stand out, including art style, game mechanics, and story.
The first thing that stood out to me when playing Out of Line was the look of the game. This game has a very unique style of art. Every frame was hand-drawn and 2D. I really liked the look of Out of Line, and I think the animation added a lot to the game. On top of that, the sounds in the game were very satisfying, and sounded like an older platforming game.
The game mechanics of Out of Line were pretty simple and easy to learn. There was only one new mechanic that was introduced, that players usually do not see in these types of platformers. The character San holds an electric yellow staff that he uses throughout his journey. This magical staff is somewhat like Thor’s hammer, always magically returning to San whenever he puts it down or throws it. If used correctly, this staff could be insanely helpful. For example, players can throw it at items and stick it in other items. This can allow players to solve certain puzzles that they would not have been able to solve without the yellow staff. I really liked this mechanic as it added to the puzzle-solving aspect in Out of Line.
Though the game is not released yet, I really enjoyed the story and content of this game. I felt like the puzzles were tricky, and proved lots of gameplay for the players. I did not end up finishing Out of Line, but from what I can tell the storyline and character development is great. Overall, I really enjoyed Out of Line. The game was exciting and difficult at the same time. As said earlier, I really liked the look and sound of the game, which both really gave it the 2D platformer feel. On top of that, the game controls and mechanics such as the yellow lightning staff added new puzzles and solutions to the game. As for the time that one must put into this game, it is pretty tedious, and one must like puzzle games to enjoy playing Out of Line. In the end, I would highly recommend playing this game and would rate it a solid eight out of ten.