Spaceland, produced by Tortuga Team, is a dynamic strategy game. It follows the old school tactical game genre which requires skill as well as planning. The story follows a team of desperate fighters that have crash-landed on a mysterious planet. You need to help these heroes fight their way through dangerous monsters and enemies to help them discover the secrets of the perplexing world. The game has multiple types of enemies, objectives, weapons, and heroes. Each hero can help out the team in different ways. You can mix and match different heroes with each other to make the most powerful and optimal teams for each mission.
The actual game itself is very simple. Your team is assigned a certain mission, and once you complete that mission you go onto the next quest. Each of these missions does not take too long, and you are usually trying to complete an objective such as rescuing a soldier or destroying a monster. The controls for the game are also quite simple. There are a certain amount of moves that each hero has, as well as a certain amount of ammo and health. Throughout the missions, you can move your character across the game grid. After you use a certain amount of moves, the enemies have a chance to move around the board and attack you. This forces players to tactfully move around the map, watching the different opponents and their movements. The graphics of Spaceland are also quite simple but are very clean. They are both cartoonish and futuristic, giving off a chill, relaxed, vibe.
On top of different objectives and controls, there is also a wide variety of heroes that you can unlock. You can unlock heroes throughout the 28 missions in the game. Each of these heroes has special abilities such as grenades, automatic rifles, etc. These special powers are quite valuable during different missions. The broad assortment of heroes also brings a large range of weaponry to the game. Snipers, shotguns, assault rifles, are just a few examples of the collection in the weapon inventory. Each weapon also has a different rate of fire, damage, range, etc. This diversity can lead to a great amount of customization and creativity in tactics as well as teams.
Overall, I enjoyed Spaceland made by the Tortuga Team. The simple but yet classic tactic game really was nostalgic for me, especially since I played a lot of those games when I was younger. There were some improvements that could be added to enhance the game. When you first start the game, there is no option to adjust the screen stretch of the game, so the game did not fully fit my TV screen, not allowing me to see what was at the bottom of the screen. Also, there was not a tutorial at the beginning of the game, but that was ok because of the simple and easy controls. The final adjustment I would make is to add a multiplayer option of some sort. I found that some of the missions were somewhat repetitive, so the game could become boring at some point. Besides those few minor improvements, I really enjoyed Spaceland and would rate it a 9/10.