Video Game Review: Hollow Knight

Looking for a new game to play? Try 2016’s indie Metroidvania: Hollow Knight by Team Cherry. In this game, you play as a silent protagonist known simply as the Knight. You start off with nearly nothing but slowly grow to be the strongest bug in the kingdom of Hallownest. You collect permanent upgrades like the wall jump, dash, and double; that will help you to discover new areas. There are many different areas in Hollow Knight that make the game feel fresh and interesting, like the lush, verdant landscape of Greenpath, the never-ending downpour of the City of Tears, and the gleaming gems of the Crystal Peak. 

Every area of this game feels extremely atmospheric and immersive. The music is elegant and uses lots of instruments that are considered to be reserved only for classical music. You have probably heard some Hollow Knight music before without realizing it because it’s often used as background music in lots of videos online. The art style is charming and the gameplay feels very natural. The combat and platforming is easy to pick up and quick paced. There are a lot of unique enemies and bosses for the player to discover and battle.

You can also customize the Knight to your play style with the use of charms; equipable items that give you a perk. You could make builds that focus around the use of the main weapon, the nail, or you could create a powerful mage build that specializes in casting spells. You could create a build that allows you to summon allies to fight on your side, or you could make a build that covers your defenses. The player receives a massive amount of customizability and can adapt to any situation with the right charms.

I won’t spoil it, but Hollow Knight has lots of little bits of lore for the player to find and piece to get her as they dive deeper and deeper into the kingdom of Hallow Nest. When the pieces come together an amazing story is revealed and adds even more purpose to your main goal. After the goal is complete, there’s still lots of content in the game. The average player typically gets a completion percentage of around 50-60 out of 112. That’s right, the completion percentage goes up to 112 because Team Cherry, being the best devs ever, decided to add not one, not, two, not three, but four free DLCs for the game, after it came out. They were actually going to make a fifth one but it was taking so long and growing to be so big, that they decided to make it a sequel to Hollow Knight. It’s called Hollow Knight: Silksong and you know it’s going to be good when they have been working on it for five years at the time of this. 

So, why not try Hollow Knight? It’s got an immersive atmosphere, magnificent music, dense lore, intuitive combat, insane customizability, and a planned sequel that has been five years in the making.

Video Game Review: Celeste

Looking for a hidden gem among video games? Celeste is a platforming game created in 2018 by the indie studio Maddy Makes Games, and it’s a strong choice for gamers ages 8 and up. In this game, you play as a mountain climber named Madeline. The mountain is actually a metaphor for overcoming self-doubt and anxiety. As you climb the mountain, you face another aspect of Madeline’s personality that tries to stop you and you must learn to work with her if you want to reach the summit of Mt. Celeste. In this way, the game’s story arc is a metaphor for self-acceptance. 

One of my favorite aspects of this game is the exceptional music. As you play through the game, you listen to an amazing soundtrack composed by Lena Raine. Lena Raine’s music was so good that she got to create a few songs for one of the most popular video games in the world: Minecraft. 

Celeste also boasts quite a lot of content with a full 9 chapters to dash your way through. 8 of the chapters 3 even have harder versions called B and C sides. This game also has lots of collectables like strawberries, hearts, cassette tapes (for unlocking B sides), and golden strawberries (for beating a chapter deathless). As you play, you can work to obtain these with the game’s incredible movement techniques and physics system. 

The physics are buttery smooth throughout the game; Madeline always feels very responsive and precise when going for any jumps. She can jump, climb, and dash in 8 directions once after leaving the ground. The dash can be used once again when landing on the ground, which allows for lots of fancy ways to combine dashes and jumps to make Madeline fly across the screen. You start off with all of your abilities already unlocked but the game introduces new obstacles and mechanics each chapter to keep variation. Celeste’s visual design is very atmospheric and has lots of depth. All of the art is done in a pixelated style that fits in perfectly.

If you’re looking for a game with emotional depth, great music, and striking visuals, I definitely recommend Celeste.