Marble Duel on the Xbox One is a fun, competitive, indie game. Players take turns shooting marbles in order to match three or more rows together. A similar game would be Candy Crush one of the most popular mobile games. Players progress through a story game mode with hundreds of levels, each becoming progressively more difficult.
Every five missions or so, a new monster will challenge the players. Each Monster has a different play style, which the players need to adapt to in order to win the battle. In order to overcome these challenges, players can unlock new abilities and marble types. For example, I used up to four different marble types in my matches. The first two were pretty simple, red and white marbles that were the default marbles, used for attacking your enemy. The next marble I unlocked was the green marble, which gave me health on three marble stacks or more. The second to last marble type I used was the blue marble, which gave me a blue shield that would protect me from enemy attacks. The final marble type I unlocked was the purple marble, otherwise known as the power-boost marble. This marble does exactly what the name says, and boosts the players’ power.
I really enjoyed the variety in all of the marbles that players could use, it added a lot more strategy into the game. Players could also level up their character in the campaign, giving them more health, attack damage, etc. This was a perfect way to reward players for completing certain quests and missions. On top of the campaign, there also was a multiplayer game mode. However, I don’t think it was available on the Xbox version, because it would not let me get into a game. This might just be due to the lack of activity on the Xbox version. That brings up the problems I had with this game. After I unlocked the final marble, I wanted to keep playing the campaign. Unfortunately, the enemies became incredibly difficult to beat, they seemed to always get the right marbles, as well as knowing what is off-screen. After the enemies became more and more difficult, the missions also felt very repetitive and slow. If the producers of Marble Duel could just release the player vs player game mode, it would add so much variety and excitement. I feel like players should be able to choose their difficulty for the campaign, a new player will lose interest if it is too hard.
In the state it is in now, Marble Duel should remain as a mobile game. I feel like it is too early to release it on all of the consoles, as well as PC. I hope the developers can edit and add to this game because it is really fun! Overall, I enjoyed playing Marble Duel, and I can’t wait to see what the future holds for this game.